This week we created an initial prototype for our app.
When we created the prototype we relied on the research we did over the last two months. We tried to figure out what would be the best way to reflect children on their behavior and how to incorporate elements that would increase their cognitive empathy.
The initial prototype consists of the main tool the keyboard. We created a character to accompany the children while writing the messages. The character responds according to the child's behavior and gives feedback that aims to change the behavior or strengthen the child for his good behavior. When the children write negative messages The character will be sad and sick, Let the children write empathetic and positive messages The character will be happy and healthy.
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